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Internet, backup and social applications together with financial, weather, mapping and GPS navigation software absolutely free for Your Windows Phone. All hope was lost for fast game downloads.. Recently, Wendell from Level1Techs mentioned on Twitter that they were running a local Steam caching server on their network with great success. After some guidance from Wendell, we decided to tackle this project and see if it would help our specific scenario.

The theory behind caching Steam downloads is simple. Simply speaking, this means, that once you know the addresses of the servers Steam uses for downloading, you can monitor the traffic coming from them, save the data to a cache file, and then when it is needed again, simply deliver the local copy instead of going out to the internet to fetch it. The steamcache project on Github does just this, through the use of preconfigured Docker containers. To accomplish this, you need to run two Docker containers.

The first is the steamcache "generic" container, which provides a preconfigured nginx-powered HTTP proxy to intercept and store the relevant data. Second, you need to be running the steamcache-dns container to redirect the DNS requests to your local server. This requires your computer sending all of it's DNS requests through to Docker container.

This can be configured either by changing the local DNS server configuration on your computers or by changing the DNS server configuration in your router. Running a local DNS server will provide additional speed benefits to activities such as web browsing since your computer no longer needs to make a request to an external DNS server for every possible HTTP request.

This means a lower access time for all HTTP requests. We aren't going to get into the minutia of configuring Docker for people who have never used it, as there are much better tutorials for that on the Internet by people who understand the process way better than we do. The notes on the steamcache website are a good place to start if you are thinking of doing this yourself.

It's worth noting that the steamcache generic container provides support for a multitude of other download services, like Uplay, Origin, and even Windows Updates. For now, we are sticking with strictly caching Steam downloads.

We don't download a lot of games from Uplay or Origin, and when we do, they still manage to fully utilize our 1Gbps internet connection. As time goes on, and the Steam caching proves to be stable, we might look into adding more cached services. While we wouldn't normally recommend a RAID 0 configuration in production, all this will be doing is holding a download cache of files we can easily get back if needed, so we aren't necessarily worried about the potentials of data loss.

The difference here is that 10 percent of the sale is always donated to charity, while Humble takes 15 percent. This leaves 75 percent for the developer, which is slightly more than if you bought from Steam directly. However, many flagship franchises are only available by going through them. EA is particularly fond of this approach. Ubisoft takes a bit of a different approach—many of its games are available for purchase on Steam or through a Steam key but require you to log into a uPlay account simultaneously to run them, which can be a bit of a hassle.

There is no separate share that goes to the storefront in these cases, since the publisher and the storefront are the same company. The Microsoft Store, which comes installed with Windows, is where you have to go to buy Microsoft-published games, unfortunately—it's by far the worst-designed store of the lot. But at least Microsoft is now putting games that would've been Xbox exclusives in the past, such as Forza Horizon 4, on Windows Nor did most other people.

But what if there had been another Aliens game entirely? Well, thanks to this leaked footage of a very early prototype of Aliens: Crucible, we're lucky enough to see more or less what that would have looked like. For me, summertime is about one thing: Grillin' up some delicious, delicious meat. Pork is among my favorites. The sequel to the amazing Amnesia: The Dark Descent is officially due out this summer.

Kelly would be proud of Firefall. Rather than just accept that the shooter's players would be stuck to the ground, they believed they could fly. With jetpacks. Those tend to help. This new trailer shows off a bit of what's possible with the things strapped to your back. That means the disastrously bad shooter, which takes place shortly after the end of 's Aliens, has ramifications on 's Alien 3 and 's Alien Resurrection which didn't do the lore any favors either.

Major ones. Aliens: Colonial Marines' storyline features some lore-breaking elements that directly contradict major events from the films and makes me wonder if Fox and Gearbox or TimeGate, or whoever actually developed the campaign even understand what "canon" means. Here are my three biggest problems with this incredibly damaging new version of the Alien lore.

Commence game jam! Commence Mojam! Minecraft studio Mojang, a group of indie studios, and the folks behind the Humble Bundle have teamed up for Mojam 2, a hour game jam that starts right now. Watch along via TwitchTV and be prepared to pay what you want for any new pixelated creations that catch your eye. Oh, hello there, new game from Square Enix. Didn't see you lurking in the shadows back there.



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