Battle for middle earth 2 free download full game






















Antony Peel. Software languages. Author Electronic Arts Inc. Updated Over a year ago. Before long, the Corsair and Goblin fleet set up their attack on the shores. The Dwarves, who have been hesitant to align with the Elves, in the long run, choose to go to the guide of the Gray Havens. This signals the finish of any significant Goblin dangers in all of northern Middle-earth, which is all very well in light of the fact that Mordor is currently planning to assault.

Sauron chooses to set up his northern Mordor armed forces for war. Dain massacres the Mordor armed force, however, they are constrained back to Erebor. Dain and his powerful Dwarven armed forces get ready strong fortifications external Dain and set up their militaries and withstand immense influxes of Mordor powers. A gathering of Goblins and Cave Trolls from Mt.

Gundabad help the Mordor host to lay attack to the Erebor. Dwarves oversee as well as possible all alone in spite of sneak assaults to apparently weak doors, yet Elven fortifications from Mirkwood drove by the Elven ruler Thranduil concrete triumph for the Dwarves. During the last stage, the Mouth of Sauron endeavors to lead a sneak assault power into Erebor, however a couple of Phalanx units and Men of Dale in the region, get a move on rout the attacking party.

Mordor, to counter the danger, endeavor a counterattack from the backwoods and bring different animals, including a Watcher, a Dragon, and even the Balrog.

In spite of these amazing rebounds, the Good powers and its three consolidated militaries defeat the safeguards.

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It is really satisfying to hear your units cheer when they win a skirmish or see them run in fear at the site of Aragorn wielding his sword. The hero units can be built to a maximum of level 10 and can take an amazing amount of damage. The special abilities and spells are well thought out and extremely well animated and rendered. I did find out the hard way that they do have a penchant for battle and will try to involve themselves in any nearby fray, even when they are low on health.

The evil A. The good A. When I was rushing toward the castles or keeps, sometimes it failed to close the gates. It also tends not to focus on the units that can do it the most damage, such as trolls, Mumakill, and siege weapons. There were a few other noticeable combat quirks that, while they did not detract from the overall enjoyment of the game, did cause a bit of head scratching or frustration.

Some units will stand around while units near them or their base structures are being attacked. This, however, is an infrequent problem. There are also times when you will catch units 'moonwalking' or gliding across the ground, as if the movement animation had not been activated. Finally, in the Minas Tirith level, there were some height and camera issues. The city is very tall and the camera will try to follow up each level.

If an aerial battle is going on with a Nazgul and an eagle over the city, it is very hard to be able to click on the unit and give it a command, as the unit will actually be above the camera angle. You can see the shadows of the battle, but can do nothing to save your unit if it is getting battered.

I lost two Nazgul that way. However, this is the only level where this is a problem. The multiplayer aspect of the game offers several different opportunities for players to test their skills against others. Skirmish mode is available to test against an easy, normal, or hard A.

Reminiscent of Generals is a system to keep track of wins and losses and other statistics. There are 37 multiplayer maps to choose from, which can support anywhere from 2 to 8 players. If you were familiar with the Generals multiplayer, you will notice some similarities. We were able to test the LAN portion of the game and found it to be a pretty intense slugfest that can last for hours, depending on the quality of the participants.

The Middle-earth aura tends to get lost a bit here, though, as it isn't uncommon to have Gandalf preparing a spell, only to run into his mirror image from the opponent's side ready to cast a similar spell. But having Nazgul, Mumakill, a Balrog, and a small Army of the Dead on the screen at the same time, while Saruman, Aragorn, Gimli, and Legolas battle in a free-for-all, will provide an intensity that you probably won't see in too many other multiplayer RTS games.

This game was extremely ambitious and carried the burden of an immense license that could have crushed a lesser development team or game. The game has some flaws, but still provides a good solid RTS experience. Throwing in the well-done execution of the Tolkien license makes the game all the more enjoyable for RTS fans who love Tolkien as well.

If you like the games that EALA has done in the past, you will really like this one.



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