Programming with micropython pdf download






















By the end, you'll have learned the basics of coding in Python and know enough about working with hardware like LEDs, motors, and sensors to expand your creations beyond simple robots. In this book, electronics guru Simon Monk explains the basics of Raspberry Pi application development, while providing hands-on examples and ready-to-use scripts. See how to set up hardware and software, write and debug applications, create user-friendly interfaces, and control external electronics.

Do-it-yourself projects include a hangman game, an LED clock, and a software-controlled roving robot. It has a power and sophistication that would have been unthinkable just a short time ago. For the sort of jobs it is ideal for, it has plenty of processing power and enough memory to make tasks that would have once required careful planning, relatively easy. Instead of struggling with the machine, you can now focus on getting a good implementation of your algorithms.

To enjoy all of its power and sophistication there is no better language than C. Accordingly, the book provides a sound basis for further computer science and programming studies. It introduces and develops practical skills to guide students in developing coding solutions to the tasks presented in the book.

Starting from simple skills and progressing to more complex challenges, this book shows how to approach a coding problem using Structure Diagrams and Flow Charts, explains programming logic using pseudocode, develops Python programming skills and gives full solutions to the tasks set.

Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. What new game will you create with the power of Python? The projects in this book are compatible with Python 3. Skip to content. Programming with MicroPython. Author : Nicholas H.

Programming with MicroPython Book Review:. MicroPython for the Internet of Things. Introduction to Computation and Programming Using Python second edition. Author : John V. Python Programming. Author : John M. Python Programming Book Review:. Learning Scientific Programming with Python. Programming Microcontrollers with Python. Programming Microcontrollers with Python Book Review:. MicroPython Projects. MicroPython Projects Book Review:. Introduction to Programming in Python.

Introduction to Programming in Python Book Review:. Beginning Programming with Python For Dummies. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.

Author : Eric Matthes Publisher: dpunkt. Fangen Sie an! Author : Jason R. Python for Kids brings Python to life and brings you and your parents into the world of programming.

The ever-patient Jason R. Briggs will guide you through the basics as you experiment with unique and often hilarious example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things on the lighter side. Chapters end with programming puzzles designed to stretch your brain and strengthen your understanding.

Stick Man Races for the Exit"—a platform game with jumps, animation, and much more. This book will not just teach Python syntax, but will also build your confidence in how to program. You will also learn how to create maintainable applications by studying higher level design patterns. Following this, you'll learn the complexities of string and file manipulation, and how Python distinguishes between binary and textual data.

Not one, but two very powerful automated testing systems will be introduced in the book. After you discover the joy of unit testing and just how easy it can be, you'll study higher level libraries such as database connectors and GUI toolkits and learn how they uniquely apply object-oriented principles.

You'll learn how these principles will allow you to make greater use of key members of the Python eco-system such as Django and Kivy. This new edition includes all the topics that made Python 3 Object-oriented Programming an instant Packt classic.

It's also packed with updated content to reflect recent changes in the core Python library and covers modern third-party packages that were not available on the Python 3 platform when the book was first published. Style and approach Throughout the book you will learn key object-oriented programming techniques demonstrated by comprehensive case studies in the context of a larger project.

But what if you could have your computer do them for you? Learn how in Automate the Boring Stuff with Python. Note: The programs in this book are written to run on Python 3. Social Computing and Programming with Python Introduction to Computing and Programming in Python is a uniquely researched and up-to-date volume that is widely recognized for its successful introduction to the subject of Media Computation. Emphasizing creativity, classroom interaction, and in-class programming examples, Introduction to Computing and Programming in Python takes a bold and unique approach to computation that engages students and applies the subject matter to the relevancy of digital media.

The Fourth Edition teaches students to program in an effort to communicate via social computing outlets, providing a unique approach that serves the interests of a broad range of students. Within its structured environment, students practice what they learn, test their understanding, and pursue a personalized study plan that helps them better absorb course material and understand difficult concepts. Instructors, contact your Pearson representative for more information. A Book by Donald Norris.

Over practical recipes for programming embedded systems and microcontrollers with Python by Marwan Alsabbagh. Embrace the Future of Python by Dr. Pratiyush Guleria. A Book by Robert Galanakis. A Book by Simon Monk. A Book by Mark Lutz. A Book by Mitchell Model. A Book by Dusty Phillips. Programming Microcontrollers with Python is your path to bringing your existing skills to the embedded space.

This book guides you through all the major applications of the MicroPython platform to build and program projects that use microcontrollers. This book will take you through the uses of MicroPython with a variety of popular input devices and sensors. Furthermore, you'll also use MicroPython to make music with bananas and create portable multiplayer video games that incorporate sound and light animations into the game play. By the end of the book, you'll have mastered tips and tricks to troubleshoot your development problems and push your MicroPython project to the next level!

What you will learn Execute code without any need for compiling or uploading using REPL read-evaluate-print-loop Program and control LED matrix and NeoPixel drivers to display patterns and colors Build projects that make use of light, temperature, and touch sensors Configure devices to create Wi-Fi access points and use network modules to scan and connect to existing networks Use Pulse Width Modulation to control DC motors and servos Build an IoT device to display live weather data from the Internet at the touch of a button Who this book is for If you want to build and program projects that use microcontrollers, this book will offer you dozens of recipes to guide you through all the major applications of the MicroPython platform.

Although no knowledge of MicroPython or microcontrollers is expected, a general understanding of Python is necessary to get started with this book. Around the world, programmers appreciate Python for its simplicity, power, expressiveness, and the sheer pleasure of writing Python code. Python 3. Mark Summerfield demonstrates how to write code that takes full advantage of the latest Python 3 features and idioms. The book teaches every aspect of the Python 3 language. It covers all the built-in functionality, as well as key components of Python's standard library.

Structured so readers can write Python programs from chapter 1, each subsequent chapter provides further depth and broader coverage. Two new chapters have been added to this edition increasing the coverage to include parsing, debugging, testing, and profiling. Readers will master Python procedural and object-oriented techniques; creation of custom modules and packages; writing and reading files; multithreading; networking; database programming; GUIs; regular expressions; application debugging, testing, and profiling; and more.

Detailed appendices include coverage of migrating applications from Python 2 to Python 3, plus a complete language reference. Author : Dr. Examples are given with proper description, offering a variety of practical examples and conceptual problems along with their systematically worked out solutions.

The book covers the practical examples of Python in an easy way so that students can able to understand efficiently. Table of Contents 1. Introduction 2. Conditions and Loops 3. Arrays and Functions 4. File Handling and Databases 6.



0コメント

  • 1000 / 1000